Changelog

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v. Battle Axe +9

Posted August 23rd, 2015

  • NEW: Chests can now randomly spawn in dungeons
  • NEW: Any enemy may now drop Companion Contracts
  • NEW: Can no longer be ambushed during the final quest (pre-Mountains)
  • NEW: Kicked players may no longer rejoin the same host (until re-hosted)
  • BUGFIX: Rare issue with joining games (player invisible or duplicated)
  • BUGFIX: Losing credit for defeating The Watcher
  • BUGFIX: Clients sometimes do not get credit for Treant & Breach Den quests
  • BUGFIX: Game crashes if you type "`", "~", or "|" (removed)
  • BUGFIX: Client sometimes sees Neramaar in town after the ending
  • BUGFIX: Players can use hotkeys during ending cinema
  • BUGFIX: Did not get achievement for defeating Epic Lich
  • BUGFIX: Some companion attacks still hurt players
  • BUGFIX: Duplicate summons from Bone Pillar on client
  • HOTFIX: Clients cannot enter boss rooms


v. Battle Axe +8

Posted August 18th, 2015

  • NEW: Reduced number of spawn points just outside of the Lich Tower
  • NEW: Added an Earth Golem only spawn to the Overgrowth and Underwood
  • NEW: Sanctuary no longer deals damage by stealing overheal hp
  • BUGFIX: Player dies as soon as they begin the arena in single player
  • BUGFIX: Cannot rename Skelebone Assassin companion
  • BUGFIX: Ice and Explosion Potions do not destroy breakable objects
  • BUGFIX: Omen Beetles die in one hit
  • BUGFIX: Fighting Prowess doesn't increase Physical Resist
  • BUGFIX: Large companions get stuck on Warpstone after warping
  • BUGFIX: Poison Aura (Moonfang) does not work
  • BUGFIX: Blacksmith/Jeweler menus disappear on mouse click
  • BUGFIX: Visual flicker while using mouse in companion list menu


v. Battle Axe +7

Posted August 16th, 2015

  • NEW: Added new difficulty "Hard"
  • NEW: Balanced The Portal dungeon
  • NEW: Poison Aura status length re-balanced
  • NEW: No longer gain Soul Charges during Ambushes
  • NEW: Reduced the size of some of the dungeon floors (too long)
  • NEW: Chance to drop contract raised from 2% to 5%
  • NEW: Assassin - Confusion now has 50% chance to work (not bosses)
  • NEW: Sorcerer - Increased length of time auras are active
  • NEW: Minion enemies (non-leaders) now stronger based on difficulty
  • BUGFIX: Final Boss has the wrong name (lol)
  • BUGFIX: Exit Rope spawns after killing Final Boss
  • BUGFIX: All-Orange-Gear Achievement unlocked at only 5 oranges
  • BUGFIX: Barrens Quest #2 Ambush can be exploited
  • BUGFIX: Some enemy attack effects cannot be resisted
  • BUGFIX: Skelebone Archer Companion hurts players still
  • BUGFIX: Crusader - Sanctuary spell cost not correct
  • BUGFIX: Clients can still damage blocking/invincible enemies
  • BUGFIX: Bosses sometimes drop broken gear (bugs out inventory)
  • BUGFIX: Assassin - Confusion potion doesn't work at all
  • BUGFIX: Undead Aura - Ally Skeletons do not die clientside
  • BUGFIX: Omen Trident giving an error on destroy


v. Battle Axe +6

Posted August 13th, 2015.

  • NEW: Custom Keyboard Bindings (not Gamepad)
  • NEW: Reduced Tosser potion damage distance
  • NEW: Sorcerer - Starter spells take no SP at Skill Level 1
  • NEW: Sorcerer - Increased radius of Power Spell damage
  • NEW: Two optional bosses now resist knockback
  • BUGFIX: Slimes do not award tokens per kill
  • BUGFIX: Zombie Tom is not visible
  • BUGFIX: Chest spawned in the dungeon wall